Racquetball Rules

Racquetball Rules
Photo Credit blond racket ball player 7 image by Paul Moore from Fotolia.com

Racquetball is a sport that can be played by two to four players. No matter how many players are on the court, the game moves at a rapid pace. The ball is constantly flying around the court and bouncing off the walls. You may be quickly confused if you do not understand how the game works. It is a good idea to learn about racquetball rules before trying to play the game.

Serving

When you are serving the ball in racquetball, you must stand in the service zone. The service zone is a 5-by-20-foot area in the middle of the court. You must bounce the ball once and strike it with your racket. The ball is put into play when it hits the front wall and then passes into the rear half of the court. The ball is allowed to hit one of the side walls it before bounces off the floor, but hitting a third wall is considered a fault. The served ball must also pass behind the short line or it is considered a fault. The short line is the back line of the service zone. If you fault on two serves in a row, then your opponent takes over the serve.

Returning the Serve

If you are getting ready to return the serve, you should stand in middle of the court. You should be approximately one arm and one racket's length away from the back wall. You need to hit the ball before it bounces on the floor for a second time. The ball needs to hit the front wall for it to be considered a good return. The ball may hit any other surface, except the floor, before hitting the front wall.

Rallying

If the ball is correctly served, then the ball is considered in play. You and your opponent take turns hitting the ball, which is called rallying. The rally ends when one player misses the ball or hits an illegal shot. You miss the ball if it bounces more than once on the floor before you hit it. A shot is considered illegal if the ball hits the floor before hitting the front wall.

Scoring

If you serve the ball and win the rally, then you score a point. However, if you are not the server and you win the rally, you take over the serve. You can only earn points when you are the server. A typical racquetball match consists of two games to 15 points. When there is a tie, you can play a tiebreaker game to 11 points.

Hinders

Hinders are interruptions of play in racquetball that require you to replay a point. An example of a hinder is when the ball hits a fan vent or door knob. Another hinder is when you hit your opponent with the ball. If you contact your opponent or screen his view of the ball during a play, this is also considered a hinder. You must give your opponent enough room to hit the ball.

References

Article reviewed by I.P. Last updated on: May 27, 2010

Must see: Photo Galleries

Member Comments