According to Cal Ripken Jr., the repetition of learning fundamental skills is the best way to learn the basics of baseball. To learn these fundamentals, Jugs Pitching Machines created a league that uses pitching machines that allows the young players to focus on proper swings. With an overall goal of creating enthusiasm and fun, increasing player participation and increasing offensive and defensive opportunities, pitching machine leagues have a specific set of rules.
Pitches
Traditional baseball rules call for a maximum of three strikes before a batter is called "out" along with four balls for a walk. However, pitching machine rules differ slightly from the traditional rules in an attempt to create the best opportunity for the hitter without taking too much time. Each batter receives a maximum of five pitches with the batter being called out after the fifth pitch, according to JugsSports.com. Also, no base-on-balls will be awarded for not swinging.
Velocity
Jugs pitching machines feature velocity adjustments, and the pitching machine rules indicate a recommended velocity for different skill levels. Each level requires the pitching machine to be positioned a specific distance from the plate at a specific velocity. During the first half of the schedule, Level "A" with players 5 and 6 years old should have the machine 35 feet away at 31 mph and increased to 34 mph during the second half of the schedule. Level "B" with players 7 and 8 years old have the machine at 40 feet throwing 34 mph during the first half and 38 mph during the second half. Level "C" players aged 9 to 10 years old have the machine at 46 feet throwing 40 mph during the first half and 43 mph during the second half.
Coaches
Only coaches and parents should feed balls into the pitching machine, with no player operating the machine. The coach or parent operating the machine is considered part of the device resulting in a "dead" ball if a batted ball deflects off the person; the batter is awarded first base. The operator shall not participate in a play or make an attempt to put out an offensive player, batter or runner. Additional ground rules may be in effect for different fields or leagues.
Safety
Safety rules are in effect to protect the players, coaches and spectators during pitching machine games. Every offensive player including the batter and any runners shall wear protective helmets with a double ear flap. A protective pitcher's screen must be placed in front of the pitching machine to protect the machine operator. Another safety precaution includes reading the pitching machine instructions and manual before using.



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